Unreal is pretty cool.
The project was created to explore the use of Unreal Engine for CG automotive Cinematics.
Model Prep was done in Blender and most assets were imported from the Epic - pun intended - Megascans library.
Why show still images for an Unreal Engine project?
So here you go - Another GIF:
Turns out real-time can be a headache, so here are a few hacks I found