Unreal is pretty cool.
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The project was created to explore the use of Unreal Engine for CG automotive Cinematics.
Model Prep was done in Blender and most assets were imported from the Epic - pun intended - Megascans library.
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Why show still images for an Unreal Engine project?
So here you go - Another GIF:
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Turns out real-time can be a headache, so here are a few hacks I found
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